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HL2Overcharged/common/replay/replaylib.h
2025-05-21 21:09:22 +03:00

21 lines
664 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef REPLAYLIB_H
#define REPLAYLIB_H
#ifdef _WIN32
#pragma once
#endif
//----------------------------------------------------------------------------------------
class IClientReplayContext;
//----------------------------------------------------------------------------------------
bool ReplayLib_Init( const char *pGameDir, IClientReplayContext *pClientReplayContext );
//----------------------------------------------------------------------------------------
#endif // REPLAYLIB_H