// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_) #define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #endif WIN32_LEAN_AND_MEAN // Windows Header Files: #include #include // C RunTime Header Files #include #include #include #include // ATL Header Files #include // Multi-Language Header File #include // RichEdit 2.0 #include #ifdef _WIN32_WCE #include #define ICON_BIG 1 #endif // SAPI Header Files #include #include // Local Header Files #include "reco.h" #include "resource.h" #endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)