// ALL SKIP STATEMENTS THAT AFFECT THIS SHADER!!! // defined $LIGHTING_PREVIEW && defined $FASTPATH && $LIGHTING_PREVIEW && $FASTPATH #ifndef SDK_SCREENSPACEEFFECT_VS20_H #define SDK_SCREENSPACEEFFECT_VS20_H #include "shaderapi/ishaderapi.h" #include "shaderapi/ishadershadow.h" #include "materialsystem/imaterialvar.h" class SDK_screenspaceeffect_vs20_Static_Index { unsigned int m_nX360APPCHOOSER : 2; public: void SetX360APPCHOOSER( int i ) { Assert( i >= 0 && i <= 1 ); m_nX360APPCHOOSER = i; } SDK_screenspaceeffect_vs20_Static_Index( IShaderShadow* pShaderShadow, IMaterialVar** params ) { m_nX360APPCHOOSER = 0; } int GetIndex() const { return ( 1 * m_nX360APPCHOOSER ) + 0; } }; #define shaderStaticTest_SDK_screenspaceeffect_vs20 1 class SDK_screenspaceeffect_vs20_Dynamic_Index { public: SDK_screenspaceeffect_vs20_Dynamic_Index( IShaderDynamicAPI* pShaderAPI ) { } int GetIndex() const { return 0; } }; #define shaderDynamicTest_SDK_screenspaceeffect_vs20 1 #endif // SDK_SCREENSPACEEFFECT_VS20_H