@echo off setlocal rem ================================ rem ==== MOD PATH CONFIGURATIONS === rem == Set the absolute path to your mod's game directory here == set GAMEDIR=C:\Steam\steamapps\sourcemods\OverCharged_EPISODIC_CSM_CONTENT\shaders rem == Set the relative or absolute path to Source SDK Base 2013 Singleplayer\bin == set SDKBINDIR=C:\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin rem == Set the Path to your mod's root source code == rem This should already be correct, accepts relative paths only! set SOURCEDIR=..\.. rem ==== MOD PATH CONFIGURATIONS END === rem ==================================== call buildsdkshaders.bat @echo Finished building shaders @pause