//----------------------------------------------------------------------------- // SERVER_DEFERRED_BASE.VPC // // Project Script //----------------------------------------------------------------------------- $Configuration { $Compiler { $PreprocessorDefinitions "$BASE;DEFERRED" } } $Project { $Folder "Source Files" { $Folder "Deferred" { $Folder "Shared" { $File "$SRCDIR\game\shared\deferred\CDefLight.cpp" $File "$SRCDIR\game\shared\deferred\CDefLight.h" $File "$SRCDIR\game\shared\deferred\CDefLightContainer.cpp" $File "$SRCDIR\game\shared\deferred\CDefLightContainer.h" $File "$SRCDIR\game\shared\deferred\CDefLightGlobal.cpp" $File "$SRCDIR\game\shared\deferred\CDefLightGlobal.h" $File "$SRCDIR\game\shared\deferred\deferred_shared_common.cpp" $File "$SRCDIR\game\shared\deferred\deferred_shared_common.h" $File "$SRCDIR\game\shared\deferred\ssemath_ext.h" } $Folder "Server" { $File "deferred\cdeferred_manager_server.cpp" $File "deferred\cdeferred_manager_server.h" $File "deferred\deferred_server_common.h" } } } }