#ifndef WEAPON_VECC_H #define WEAPON_VECC_H #include "OverCharged/weapon_vector.h" class CWeaponVectorC1 : public CWeaponVector { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponVectorC1, CWeaponVector); CWeaponVectorC1() : BaseClass() {}; DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; class CWeaponVectorC2 : public CWeaponVector { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponVectorC2, CWeaponVector); CWeaponVectorC2() : BaseClass() {}; DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; class CWeaponVectorC3 : public CWeaponVector { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponVectorC3, CWeaponVector); CWeaponVectorC3() : BaseClass() {}; DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; #endif