#ifndef WEAPON_STUNC_H #define WEAPON_STUNC_H #include "OverCharged/weapon_stunbaton.h" class CWeaponStunBatonC1 : public CWeaponStunBaton { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponStunBatonC1, CWeaponStunBaton); CWeaponStunBatonC1() : BaseClass() {}; DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; class CWeaponStunBatonC2 : public CWeaponStunBaton { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponStunBatonC2, CWeaponStunBaton); CWeaponStunBatonC2() : BaseClass() {}; DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; class CWeaponStunBatonC3 : public CWeaponStunBaton { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponStunBatonC3, CWeaponStunBaton); CWeaponStunBatonC3() : BaseClass() {}; DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; #endif