#ifndef WEAPON_PISTC_H #define WEAPON_PISTC_H #include "weapon_pistol.h" class CWeaponPistolC1 : public CWeaponPistol { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponPistolC1, CWeaponPistol); CWeaponPistolC1() : BaseClass() {}; /*void Drop(const Vector &vecVelocity) { return BaseClass::Drop(vecVelocity); };*/ DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; class CWeaponPistolC2 : public CWeaponPistol { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponPistolC2, CWeaponPistol); CWeaponPistolC2() : BaseClass() {}; /*void Drop(const Vector &vecVelocity) { return BaseClass::Drop(vecVelocity); };*/ DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; class CWeaponPistolC3 : public CWeaponPistol { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponPistolC3, CWeaponPistol); CWeaponPistolC3() : BaseClass() {}; /*void Drop(const Vector &vecVelocity) { return BaseClass::Drop(vecVelocity); };*/ DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; #endif