#ifndef WEAPON_FRAGC_H #define WEAPON_FRAGC_H #include "weapon_frag.h" class CWeaponFragC1 : public CWeaponFrag { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponFragC1, CWeaponFrag); CWeaponFragC1() : BaseClass() {}; DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; class CWeaponFragC2 : public CWeaponFrag { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponFragC2, CWeaponFrag); CWeaponFragC2() : BaseClass() {}; DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; class CWeaponFragC3 : public CWeaponFrag { DECLARE_DATADESC(); public: DECLARE_CLASS(CWeaponFragC3, CWeaponFrag); CWeaponFragC3() : BaseClass() {}; DECLARE_SERVERCLASS(); DECLARE_ACTTABLE(); }; #endif