mirror of
https://github.com/Gigaslav/HL2Overcharged.git
synced 2026-01-04 02:10:18 +03:00
Init comit
This commit is contained in:
25
gameui/ControllerDialog.cpp
Normal file
25
gameui/ControllerDialog.cpp
Normal file
@@ -0,0 +1,25 @@
|
||||
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
#include "BasePanel.h"
|
||||
#include "ControllerDialog.h"
|
||||
|
||||
using namespace vgui;
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include <tier0/memdbgon.h>
|
||||
|
||||
|
||||
CControllerDialog::CControllerDialog( vgui::Panel *parent ) : BaseClass( parent, true ) // TRUE second param says we want the controller options
|
||||
{
|
||||
}
|
||||
|
||||
void CControllerDialog::ApplySchemeSettings( vgui::IScheme *pScheme )
|
||||
{
|
||||
BaseClass::ApplySchemeSettings( pScheme );
|
||||
|
||||
SetControlString( "TitleLabel", "#GameUI_Controller" );
|
||||
}
|
||||
Reference in New Issue
Block a user