Init comit

This commit is contained in:
Gigaslav
2025-05-21 21:20:08 +03:00
parent c59edfa1ce
commit 9a283535e7
5961 changed files with 2343666 additions and 0 deletions

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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "BasePanel.h"
#include "ControllerDialog.h"
using namespace vgui;
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
CControllerDialog::CControllerDialog( vgui::Panel *parent ) : BaseClass( parent, true ) // TRUE second param says we want the controller options
{
}
void CControllerDialog::ApplySchemeSettings( vgui::IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
SetControlString( "TitleLabel", "#GameUI_Controller" );
}