mirror of
https://github.com/celisej567/BCWSsrc.git
synced 2026-09-15 20:12:39 +03:00
* Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details.
* Pulled in bug fixes from HL2 and HL2MP.
This commit is contained in:
@@ -1,258 +0,0 @@
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@@ -1,110 +0,0 @@
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|
||||
<ClInclude Include="..\..\public\vstdlib\vstdlib.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\public\tier0\memoverride.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="serverplugin_bot.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="serverplugin_empty.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\..\public\tier0\pointeroverride.asm">
|
||||
<Filter>Source Files</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
66
sp/src/utils/serverplugin_sample/serverplugin_empty.vpc
Normal file
66
sp/src/utils/serverplugin_sample/serverplugin_empty.vpc
Normal file
@@ -0,0 +1,66 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SERVERPLUGIN_EMPTY.VPC
|
||||
//
|
||||
// Project Script
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Macro SRCDIR "..\.."
|
||||
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$AdditionalIncludeDirectories "$BASE,$SRCDIR\game\server,$SRCDIR\game\shared"
|
||||
$PreprocessorDefinitions "$BASE;serverplugin_emptyONLY;_MBCS"
|
||||
}
|
||||
|
||||
$Linker
|
||||
{
|
||||
$AdditionalDependencies "$BASE odbc32.lib odbccp32.lib"
|
||||
}
|
||||
}
|
||||
|
||||
$Project "Serverplugin_empty"
|
||||
{
|
||||
$Folder "Source Files"
|
||||
{
|
||||
$File "serverplugin_bot.cpp"
|
||||
$File "serverplugin_empty.cpp"
|
||||
}
|
||||
|
||||
$Folder "Header Files"
|
||||
{
|
||||
$File "$SRCDIR\public\tier0\basetypes.h"
|
||||
$File "$SRCDIR\public\Color.h"
|
||||
$File "$SRCDIR\public\tier0\dbg.h"
|
||||
$File "$SRCDIR\public\eiface.h"
|
||||
$File "$SRCDIR\public\filesystem.h"
|
||||
$File "$SRCDIR\public\tier0\icommandline.h"
|
||||
$File "$SRCDIR\public\igameevents.h"
|
||||
$File "$SRCDIR\public\tier1\interface.h"
|
||||
$File "$SRCDIR\public\game\server\iplayerinfo.h"
|
||||
$File "$SRCDIR\public\engine\iserverplugin.h"
|
||||
$File "$SRCDIR\public\tier1\KeyValues.h"
|
||||
$File "$SRCDIR\public\tier0\mem.h"
|
||||
$File "$SRCDIR\public\tier0\memalloc.h"
|
||||
$File "$SRCDIR\public\tier0\memdbgon.h"
|
||||
$File "$SRCDIR\public\tier1\strtools.h"
|
||||
$File "$SRCDIR\public\tier1\utlbuffer.h"
|
||||
$File "$SRCDIR\public\tier1\utlmemory.h"
|
||||
$File "$SRCDIR\public\tier1\utlvector.h"
|
||||
$File "$SRCDIR\public\vstdlib\vstdlib.h"
|
||||
}
|
||||
|
||||
$Folder "Link Libraries"
|
||||
{
|
||||
$DynamicFile "$SRCDIR\lib\public\mathlib.lib" [$WIN32]
|
||||
$DynamicFile "$SRCDIR\lib\public\tier2.lib" [$WIN32]
|
||||
$DynamicFile "$SRCDIR\lib\public\$PLATFORM\mathlib$_STATICLIB_EXT" [$LINUX]
|
||||
$DynamicFile "$SRCDIR\lib\public\$PLATFORM\tier2$_STATICLIB_EXT" [$LINUX]
|
||||
$DynamicFile "$SRCDIR\lib\$PLATFORM\mathlib$_STATICLIB_EXT" [$OSXALL]
|
||||
$DynamicFile "$SRCDIR\lib\$PLATFORM\tier2$_STATICLIB_EXT" [$OSXALL]
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user