From 4f7793ae125fa1a8fdfaf22654ff0d67e272bb15 Mon Sep 17 00:00:00 2001 From: Blixibon Date: Sat, 13 Mar 2021 16:47:18 -0600 Subject: [PATCH] Added a missing shutdown call from VGui movies/video code --- sp/src/game/client/cdll_client_int.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/sp/src/game/client/cdll_client_int.cpp b/sp/src/game/client/cdll_client_int.cpp index 6fd1c711..ea23d800 100644 --- a/sp/src/game/client/cdll_client_int.cpp +++ b/sp/src/game/client/cdll_client_int.cpp @@ -274,6 +274,8 @@ void ProcessCacheUsedMaterials() } } +void VGui_ClearVideoPanels(); + // String tables INetworkStringTable *g_pStringTableParticleEffectNames = NULL; INetworkStringTable *g_StringTableEffectDispatch = NULL; @@ -1217,6 +1219,8 @@ void CHLClient::Shutdown( void ) g_pSixenseInput = NULL; #endif + VGui_ClearVideoPanels(); + C_BaseAnimating::ShutdownBoneSetupThreadPool(); ClientWorldFactoryShutdown();